BENEFITS

What you actually get

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Code Generation

• Saves Developers time

• Excludes human mistakes

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Game-Design Tool

• Speeds up the development

• Validates all the data

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Live Ops

• Real-time updates

• Fast iterations

STEP 1

Getting Started

Create Templates for your Game Data

Define a structure for your Dame Data creating Templates, their Parameters and connections. We support all the types you need and provide a lot of built-in features.

Simple Types

Simple Types

Int, String, Float, Bool

Reference Type

Reference Type

Any Template

Lists

Lists

Any other type

Asset

Asset

Unity Addressables

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STEP 2

Manage your Game Data

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Create and edit your game data

Create documents, using tables, that look like spreadsheets, but have advanced search and navigation. It’s not just numbers and text, with Balancy you can have checkboxes, dropdowns, lists, links to other documents and even Unity Addressables with image previews. Everything works out-of-the-box.

STEP 3

Deploy the changes

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LiveOps working out-of-the-box

When you ready to Deploy the changes, Balancy will double check your data consistency not letting any human mistake to get to the game build. All the changes you make are delivered on a fly to the game build. Balancy gives you several environments, so you could separate the development of new features and live ops for your customers.

STEP 4

3 easy steps for programmers to start

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01

Import Plugin

Import our Unity plugin and generate the code with one click.

02

Init Balancy

Balancy requires only 1 line of code to init all services and synchronize all the data. LiveOps working out-of-the-box.

03

Start making your Game

The access to the game balance data is super easy: all class instances are initialized, all links are resolved.

PRICING PLAN

What’s our monthly pricing subscription

FREQUENTLY ASK QUESTION

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