Game Developer describes the game data structure in our admin panel
UnnyNet automatically generates the code required to work with your specific game
Game Designer sets up the whole Balance using our admin panel with convenient search and navigation
UnnyNet automatically delivers all the changes the Game Designer makes to the game
The revolutionary new approach to create and edit game structure and data. Forget about json/text files, ScriptableObjects, Excel and other bullshit to store your game balance. From now on you can work with natural objects (Items, Constructions, NPCs - whatever your game has). It's powered by code generation, data validation and automatic delivery of the updates.
• Saves Developers time
• Excludes human mistakes
• Speeds up the development
• Validates all the data
• Real-time updates
• Fast iterations
The best way to reach us is to join our Discord server or by email: partners at unnynet.com. We'll try to reply asap, so you won't wait too long for a response!.
We charge $1 per 1,000 MAU. However depending on your plan there might be a minimum payment and a free trial.
Using our Data Editor saves time for your Engineers and Game-Designers. Even during the development phase UnnyNet will save you a lot of money.
At this moment the best way is through PayPal. However we are very flexible, so we'll find a good option for you.
Definitely. We would love to know what you think about UnnyNet and how would you like it to evolve. We collect such data from many developer in order to make right choices.
Trial is the period when you can use UnnyNet for free. It lasts one month or if your reach 100,000 MAU